earwax.dialogue_tree module¶
Provides the DialogueLine and DialogueTree classes.
-
class
earwax.dialogue_tree.
DialogueLine
(parent: DialogueTree, text: Optional[str] = None, sound: Optional[pathlib.Path] = None, can_show: Optional[Callable[[], bool]] = None, on_activate: Optional[Callable[[], bool]] = None, responses: List[DialogueLine] = NOTHING)¶ Bases:
object
A line of dialogue.
Parameters: - parent – The dialogue tree that this line of dialogue belongs to.
- text – The text that is shown as part of this dialogue line.
- sound – A portion of recorded dialogue.
- can_show –
A callable which will determine whether or not this line is visible in the conversation.
If it returns
True
, this line will be shown in the list. - on_activate –
A callable which will be called when this line is selected from the list of lines.
If it returns
True
, the conversation can continue. - responses – A list of responses to this line.
-
class
earwax.dialogue_tree.
DialogueTree
(tracks: List[earwax.track.Track] = NOTHING)¶ Bases:
object
A dialogue tree object.
Variables: - children – The top-level dialogue lines for this instance.
- tracks – A list of tracks to play while this dialogue tree is in focus.
-
get_children
() → List[earwax.dialogue_tree.DialogueLine]¶ Get a list of all the children who can be shown currently.
This method returns a list of those children for whom
child.can_show()
isTrue
.